forked from jens/Automation
DND
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@@ -24,6 +24,9 @@ public class Profile implements Comparable<Profile>
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protected boolean changeSoundMode;
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protected int soundMode;
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protected boolean changeDndMode;
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protected int dndMode;
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boolean changeVolumeMusicVideoGameMedia;
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protected int volumeMusic;
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@@ -81,6 +84,26 @@ public class Profile implements Comparable<Profile>
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return soundMode;
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}
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public boolean getChangeDndMode()
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{
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return changeDndMode;
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}
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public void setChangeDndMode(boolean changeDndMode)
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{
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this.changeDndMode = changeDndMode;
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}
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public int getDndMode()
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{
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return dndMode;
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}
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public void setDndMode(int dndMode)
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{
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this.dndMode = dndMode;
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}
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public void setChangeVolumeMusicVideoGameMedia(boolean changeVolumeMusicVideoGameMedia)
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{
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this.changeVolumeMusicVideoGameMedia = changeVolumeMusicVideoGameMedia;
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@@ -449,6 +472,9 @@ public class Profile implements Comparable<Profile>
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if(changeSoundMode)
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Actions.setSound(context, soundMode);
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if(changeDndMode)
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Actions.setDND(context, dndMode);
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if(changeVolumeMusicVideoGameMedia)
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am.setStreamVolume(AudioManager.STREAM_MUSIC, volumeMusic, AudioManager.FLAG_PLAY_SOUND);
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